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Devlog
SuperSpace Dev Log #5: Post-Launch Hotfixes & Improvements
October 06, 2025
by
GumbyDev
Following the recent major update, we've been closely monitoring player feedback and server performance. This hotfix addresses the most critical issues and adds quality-of-life improvements based on y...
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SuperSpace Dev Log #4: Community Features, Polish, and What's Next
October 02, 2025
by
GumbyDev
The past few weeks have focused on bringing players together and refining every aspect of SuperSpace based on real player feedback. What started as combat mechanics has evolved into a living community...
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SuperSpace Dev Log #3: Boss Battles, Kill Streaks, and Major Updates Coming
October 02, 2025
by
GumbyDev
SuperSpace has come a long way from its launch. What started as a basic multiplayer arena has evolved into a dynamic combat experience with AI boss battles, personalized pilot identities, and intense...
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SuperSpace Dev Log #2: The Mobile Revolution
September 12, 2025
by
GumbyDev
After launching SuperSpace with solid desktop multiplayer foundations, my kids needed to test and play with me using their ipads so the next major challenge became clear: making the game accessible on...
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SuperSpace Dev Log #1: Solo Developer's Journey from First Commit to Live Game in 5 Months!
September 10, 2025
by
GumbyDev
#superspace
Play SuperSpace now at http://superspacegame.vercel.app/ Five months ago, I made my first commit on what would become SuperSpace - a real-time multiplayer space combat game that runs entirely in the b...
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